Media & Entertainment in Surabaya, Indonesia: overview
Port, manufacturing and trade. That mix of activity is exactly where media & entertainment projects usually start.
NNT Software builds media and entertainment platforms — OTT and video streaming apps, subscription paywalls, content management, creator and community platforms, and ticketing for events.. Delivered remotely from India with full working-day overlap.
Surabaya at a glance
Business districts
Most of the activity in Surabaya is concentrated in the city centre and Rungkut industrial estate. We regularly support companies based in these areas.
Economy and key industries
Port, manufacturing and trade. These sectors drive most of the software demand we see in Surabaya.
Talent and universities
ITS Surabaya and Airlangga University. Local teams often pair with our engineers in India to add capacity and specialist skills.
Connectivity and infrastructure
Tanjung Perak port. We plan hosting, latency and integrations with this in mind.
Why Surabaya companies invest in software
With port, manufacturing and trade, businesses in Surabaya face growing pressure to digitise operations, serve customers online and integrate with partners. The most common requests we receive from Surabaya are media & entertainment.
Because Surabaya draws talent from ITS Surabaya and Airlangga University, many companies here run lean in-house teams and use NNT Software to add product engineering, QA, DevOps or AI skills on demand — with delivery scheduled around WIB (UTC+7) working hours.
How we would approach a project in Surabaya
- Start with the workflows that matter most to port — usually ott apps and subscriptions.
- Meet stakeholders in the city centre or online for a one-to-two-week discovery workshop.
- Plan hosting and integrations around tanjung Perak port and the WIB (UTC+7) working day.
- Combine your local team — often hired from ITS Surabaya — with NNT engineers for design, development and QA.
- Release in two-week sprints and review results with your Surabaya team every fortnight.
How Surabaya businesses use media & entertainment
OTT apps
Web, mobile and smart-TV streaming. Logistics companies in Surabaya usually prioritise this first, tracking progress on on-time delivery rate and cost per drop.
Subscriptions
Paywalls, trials and billing. Logistics companies in Surabaya usually prioritise this first, tracking progress on on-time delivery rate and cost per drop.
CMS & workflows
Editorial and media pipelines. Logistics companies in Surabaya usually prioritise this first, tracking progress on on-time delivery rate and cost per drop.
Ticketing
Seat maps, QR tickets and resale controls. Logistics companies in Surabaya usually prioritise this first, tracking progress on on-time delivery rate and cost per drop.
What media & entertainment includes for Surabaya clients
OTT apps
Web, mobile and smart-TV streaming.
Subscriptions
Paywalls, trials and billing.
CMS & workflows
Editorial and media pipelines.
Ticketing
Seat maps, QR tickets and resale controls.
Hosting for Surabaya projects
For low latency in Surabaya and compliance with Personal Data Protection Law, we usually recommend AWS ap-southeast-3 (Jakarta), Azure Indonesia Central, Google Cloud Jakarta.
Localising media & entertainment for Surabaya
Business in Surabaya is mainly conducted in Indonesian. We build interfaces, notifications and documents ready for those languages, and plan releases around the WIB (UTC+7) working day.
Media & Entertainment pricing for Surabaya
Priced as per your requirements and budget, quoted in IDR or USD, after a free discovery call.
Working with a Surabaya team
We work with full working-day overlap (WIB (UTC+7)). You get a named project manager, weekly demos and written status reports.
Next steps
Ready to discuss media & entertainment in Surabaya? Here is how to get started with NNT Software:
- Share your goals, users, must-have features and timeline through the contact form, email or WhatsApp.
- Join a free 30-minute discovery call with a solution architect — we sign an NDA first if you prefer.
- Receive a written proposal within 48 hours: scope, milestones, team, timeline and fixed estimate.
- Kick off with a discovery workshop and see working software in your first sprint demo.